I had moved my art activities over to Deviant Art but I need to make some blog posts for a class I am taking, so we are temporarily reviving Blendoggery. Don't you die on me, old girl! Clear! Ka-chunk! We got a pulse! Anyway, I'll post a few updates of the models I was working on when I last updated this blog way back when. Here are some pics of the Rico model. I finished the texturing and have completed a fairly functional skeleton rig for the body, allowing me to pose and animate the character. I started work on a facial rig but never completed it. I would love to dig back into Blender at some point, but I don't have the time for it right now.